I just started the MK series last week at a friend’s home. I played a lot of king-of-fighters before, and am excited to see all frame data are public in MK. Here’s my question. Sorry if it’s dumb.

I noticed the Hit advantage usually has a larger frame value than the Start-up of a basic hit when ducking, for example, duck+1 and duck+3. As a concrete example, the Joker has 14 frames HA and 7 frames Startup for duck+1.

Why can’t I keep doing duck+1 many times, since its startup is smaller than hit advantage ? I understand that no game will allow infinite punches by simply doing duck+1, but from the frame data perspective, how should I understand this ?

Thanks.



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